Hi,
I was hoping to gain some insight into how everyone deals with different plugins and their intended unity-gain / dbfs-ref-level design.
Please consider:
In an analog studio the outboard pieces are typically designed and implemented to use a unity-gain signal of +4 dBu.
In a DAW environment we have various plugins that are modeled, designed, imitated, or "whatever" to fill the function of the original units in a similar manner.
ie; waves ssl, UAD 1176, urs-neve-series, bomb-factory-la2a, fill-in-the-blank, etc.
Now, when we capture with unity at different dbfs reference points the audio being fed into the plug-in-daw-devices actually goes in and out at a different level which change the sonic characteristics and behaviour of the unit.
For instance, the analog 1176 would sound and behave differently when integrated into a unity=0dBu environment compared to a unity=+4dBu, or unity=+8dBu environment. How does that compare with various plugs to a signal captured at a dbfs ref of +4dBu = -12, -16, -18, -20 dbfs, etc..
I mean, who really cares. (apparently I do)
It seems to me that just about the whole world uses +4 as unity and the digital equivalent is not considered once in the digital realm and that it probably varies somewhat arbitrarily from plugin-manufacturer to plugin-manufacturer or even product to product.
I think it would be cool if the plugs had a dbfs-ref setting so that we could also set unity within our DAW in a similar way to what we do in the analog realm or to match any AD/DA conveters in each of our systems.
It is what it is in each specific case at the moment but does anyone have any comments?
Cheers,
j