K, back when we were planning IMP6, I posted some high and mighty suggestion that everyone who enters try to post some comments... and then I got swamped. ack.
But I'm unswamped now, and had some time to listen to the mixes tonight... I made it through 2/3 of them before my ears wore out... i'll try to get to the rest tomorrow.
-Garret
-------------------------------
cerberus - not too shabby.. the reamping has greatly changed the tone of the guitars (very pinched/high mids/buzzy/thrashy now).. reminds me of the pixies somehow, can't decide if I like it or hate it. Vocal timing problems do bother me.... and the mix doesn't sound completely glued together (I hear very discrete tracks of sound, rather than a band!)
dikledoux - great job... one of my favs. Nicely balanced, with terrific energy. Vocal timing problems are hidden, and the track just grooves...
rankus – great drum mix. yay giant snare. I like the snare treatment and level in this... similar to what I did (thought I think I went too far). Nicely balanced and powerful... one of my favorites.
Calvin – good solid mix... somehow the vocal timing problems just sound stylish in your mix, where they sound off in other mixes... i like the delay on the vocal.... nicely balanced and wound like a tight spring.
Fornever-01.mp3 (unknown person) - more bass than many of the other mixes, but it works... i like the tone you've achieved there.. I gotta see if you posted notes on how you treated the bass. Vox sounds good throughout.. might be mixed a bit high at times, but you've brought out the best character in the vox for sure. One of my favs.
J – rawk music! Yah, the kick is wrong, especially in the quieter bits... but otherwise this mix is very very good. Nicely balanced, powerful, and loaded with style...
ator - in many ways this is a fantastic mix.... one of my favorites, with great energy and balance. Question though: did you de-ess the vocals? I hear a pronounced lisp now. Maybe it's something in my monitoring system... hmmm. Whatever it is, it's bad news.
Nickt – out of balance somehow (scooped?)... hats seem way high, vocal doesn't sit right in the mix and the timing probs bug me. Lacks body and power...
chrisJ – sounds very wide and unglued (I hear lots of discrete tracks but they don't combine to make something unified). Snare treatment makes it sound really cheap... what reverb is that? Vocal dynamics often jump out of the mix... a touch undercompressed perhaps?
Louman – freq balance is off somehow, but I can't tell you exactly what it is... biggest prob for me is when the track strangely gets quieter when you'd think it should get louder (3:02 or so). Seriously disorienting, that.
had to listen a few more times to make sure it wasn't my ears suddenly cloggin up.
Max – some funny stuff going on in this for my ears... levels jumping around, delays on the drums throwing off the groove... freq balance is very good though, and the mix is stylish...
Mfassett – vox is a too low, and the kick is a bit much.... otherwise this is a very good mix. Freq balance is pushed a bit toward the bottom end, but everything sounds good and works together to make something unified and rockin.
Garret – damn that snare reverb is huge. Huuuuge. Toooo huuuge. Needs more bass... (too midsy). What did you do, mix this in a couple hours? (yes!)
ForneverMix – 8-26.mp3 (person unknown) – mastered already? Sometimes hard to eval a mix when it's been mashed. Drums sound off to my ears...