tetrahedron wrote on Thu, 27 August 2009 13:47 |
I've seen MANY studios with monitors typical to these in the horizontal plane, so I don't know who to believe.... |
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tetra, We should speak about this directly |
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The angle of the wall is determined by several factors but the goal is to keep the mids equi-distant from the targeted listening position to avoid cancellation and comb filtering in these critical mid range frequencies. |
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38% rule... IMHO, You can safely ignore this one in all shaped rooms, and as a matter of fact in most rooms. |
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s the mid part of your front wall absorptive? If so, I'd be careful with that... |
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Looks like this is the project you asking for: |
tetrahedron wrote on Sun, 06 September 2009 12:15 |
Mr. Jouanjean. Ok, then would you care to offer your methodology for determining this. I've been trying to gain an insight into other designers "point of view" in this regard for a long time. It seems to be one of those "proprietary" secrets. However, if this is indeed an "arbitrary" issue which may differ with each set of circumstances, I'll add it to my list of "phylisophical" idiosyncracys such as I mentioned above. |
tetrahedron wrote on Sun, 06 September 2009 12:15 |
Frankly, I was hoping for a comment like yours. You see, I am not an acoustician. Only a designer with an interest in Studio design. However, thats not to say I'm not involved in Pro studio projects. Could you elaborate on your view of this area? I actually was interested in a window. Hence my questions in that regard. Resolving the equilateral triangle/38% conundrum was my purpose in starting this thread, although the G1 issue started it. Anyway, thank you for your reply. fitZ |
Constantin wrote on Sun, 06 September 2009 12:52 |
Looks like this is the project you asking for: http://www.johnlsayers.com/phpBB2/viewtopic.php?f=1&t=13 505&start=0 With the above linked thread we can have a look at the whole picture of your plans. cheers Constantin |
tetrahedron wrote on Mon, 07 September 2009 11:22 |
I noticed your "partner" below the link to your site. I'm curious why many pro studio designers also own or "partner" with a speaker company? Not to suggest any impropriety, but isn't that somewhat of a "conflict of interest"? |
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And finally, at least for this post, the issue of the width of the wall between soffits and how other designers assign the Target point distance from the front wall, still keep an equilateral triangle, and get enough width for a WINDOW? At least when the 38% paradigm is used, in order to have a wall wide enough to insert a window, the room length must be HUGE! which expands the triangle, which makes the room wider, which THEN allows for a Window. However, I see control rooms all the time with windows and soffits, but the engineering position is so far forward, an equilateral triangle would be impossible. Whats your take on this stuff? Anyway, thanks for any insight. I'll be back with a few more questions later. |
Thomas Jouanjean wrote on Thu, 10 September 2009 16:20 |
There are standards, well "benchmarks" is a more adequate word, when it comes to studio design. When I design, I give a legal guarantee of results. Which can be quantified and measured of course. In the preliminary stages of the design, I will discuss with the client these different benchmarks with regards to the building constraints, and also put these benchmarks in perspective with the available budget. We then agree on numbers. Like for example level of soundproofing, response at sweet spot (like +/- XY dB) Reverb Time, overall maximum variation in dB in the room, room saturation threshold and so on. What varies is HOW you achieve such numbers. A good studio is a good COMPROMISE. This paradigm is very important. Each Designer has it's own approach to design and therefore different solutions or slightly different solutions to a problem. It can indeed be a question of taste, and actually often is. Two rooms can have the same response on a RTA and similar RT and yet 'feel' completely different. A good designer can actually meet the decided benchmarks and will also make his best effort to understand what the client is looking for "taste" wise and offer him that. Studio Design is as much about hard maths and physics as it is an art... It isn't just a series of models and equations. Numbers, although a big part of it, are not the only variable in Design. There is a definite human variable. |
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OK.. getting off my soap box now.. Whew. Sorry if I rant now and then... thanks for listening. |