zboy2854 wrote on Sat, 07 May 2005 01:23 |
Yes, I mean recording at 32 bit. The audio files as they're being recorded are actually larger when you set the project setup to 32 bit recording, and the dynamic range is wider. I admit I don't quite understand it completely, but I do know that cumulatively there's a huge difference in the depth and bigness of the mixes I've done since moving to 32 bit in Nuendo.
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Hmmm, there are no commercially available soundcard converters are able to sample at a depth 32bit float - the maximum is 24bit int.
If you are setting Nuendo/SX to record at 32bitfp, you are still only gonna be sampling 24bits of information for each sample - just using 32bits of harddisk space to store those 24bits! You're wasting space. It doesn't matter whether you put the 24bits you've received from your soundcard into a 24bit file, or a 32bit float file - you've still got exactly the same snapshot of information so there *CANNOT POSSIBLY* be a difference in the sound quality...
There is, however a definate advantage to internally bouncing to 32bit float, if you are going to apply further processing to the bounced file, when working in something like Nuendo or SX which performs it's internal calculations at 32bit float, as you WOULD lose data by going from 32bit to 24bit and back again.
Note though, that no matter what bitdepth you record at, Nuendo/SX will do it's processing at 32bit float.
I had to explain this very thing over on cubase.net earlier this week...
here's the thread:
http://www.cubase.net/phpbb2/viewtopic.php?t=13930&postd ays=0&postorder=asc&start=0
-Fergal
(Lawrence, check for a PM...)