kats wrote on Sun, 05 December 2010 03:37 |
cgc wrote on Sat, 04 December 2010 23:33 | and use analog for what it is good at - non-linearity and unpredictability.
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What's so good about that? Surely there must be other attributes...
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Yep, like linearity and predictability. It's nice to know when I power up the console I won't ever see error warnings, blue screens, a Microsoft logo nor any crashes, ever. I won't have driver nor interface problems, clocking issues, software compatibility issues, and all those other headaches.
As to linearity, the analog console measures at the residuals of the Audio Precision test set so I really don't know how linear it really is, the test gear isn't mature enough to tell me the entire story.
Then you add the 2 hz ~ 200k hz bandwidth, no phase shift, noise well below the 16 bit limits and one begins to realize the attributes offer everything good the digital mix has to offer without any of the shortcomings. The signal is not limited by the resolution nor switching speed of the converters, latency, bandwidth limiting, etc.
It is a real signal, not a digital approximation. It's not a slice of the event, it IS the event.