Kassonica wrote on Sat, 16 May 2009 19:54 |
Your saying that you run this to your internal (DAW) busses and it helps with the summing process say like (and please correct me if I'm wrong) a kind of dither?
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that is my anecdotal observation, but it cannot be literally dither.
Kassonica wrote on Sat, 16 May 2009 19:54 |
I am truly fascinated by this and any other info would be graciously accepted.
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when i refer to floating point noise floor, i mean the quantisation noise,
which is unfortunately correlated to the sample value (amplitude).
i will go out on a limb and say that "activity occurring below -150db"
could have an effect on the sound... daw companies may not
agree, but whatever is going on there is quite insidious,
and were it to be amplified...
so at the very least, i am masking that with noise at the minimum 24 bit level,
(somewhere near -143db).note: i always monitor through dither, which must
be placed just after the output fader in the daw, imo, one will not learn
anything about what we are discussing if they monitor without dither.
well, maybe that is all that is going on? or maybe there is more?
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I am a ITB guy and anything I can learn about making the digital process better for me and my clients I'm very interested in.
I don't have the waves plugins, but I'm sure I will have something that will do the trick.
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compasspnt wrote on Sat, 16 May 2009 21:04 |
Just for fun, try adding a hum track and a noise track to your mix.
Hum from perhaps an old radio or other device that has a steady low (60-ish) hum.
Noise from perhaps a TV set on a blank channel.
Keep them very, very low, just below where you can/can't hear them.
Then see how your 'regular' mix compares to this one with the added artifacts.
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60hz is near a "b", (50hz is not a note).
so perhaps best done in n.a. or japan?
jeff dinces