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Author Topic: You really need to check this out... (noise removal)  (Read 5794 times)

Thomas W. Bethel

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You really need to check this out... (noise removal)
« on: October 08, 2007, 08:07:24 AM »

You really need to check out this software

http://www.izotope.com/products/audio/rx/

I was a BETA tester and I am super impressed with the software. They did it right.

The hum filtering and denoising filters alone are worth the total cost of the software and the frequency space editing is amazing. For $350 it is GREAT!

I would be interested in what others think. You can download a demo and try it.
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Thomas W. Bethel
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Acoustik Musik, Ltd.
Room With a View Productions
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Luke Fellingham

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Re: You really need to check this out...
« Reply #1 on: October 09, 2007, 12:11:10 PM »

I tried the demo of this today. I've not used any real noise reduction/restoration software before so I don't really have anything to compare it to. Nonetheless it seemed easy to use and I was able to make quite dramatic improvements to noisey recordings quickly. I've been looking for something to do these tasks for a while but decent alternatives on the Mac seem to be really expensive. This looks like the right thing at the right price. Has anyone else used it and compared it to the alternatives?

MASSIVE Mastering

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Re: You really need to check this out... (noise removal)
« Reply #2 on: October 10, 2007, 02:09:12 AM »

Thomas W. Bethel wrote on Mon, 08 October 2007 07:07

For $350 it is GREAT!

$199 through October...  I'll try it out.  
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John Scrip
Massive Mastering - Chicago (Schaumburg / Hoffman Est.), IL - USA

Dave Davis

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Re: You really need to check this out... (noise removal)
« Reply #3 on: October 10, 2007, 07:38:38 AM »

It's really a very nice application... we have a voice talent who has these very odd clicks (clicks are common but not like these).  We've tried all sorts of things to get rid of them, from complex edits to declickers.  The only solution was to redraw with pencil.  Period.  RX Spectral Repair solved the problem: not only does it cleanly remove the clicks without artifacts, it makes them very obvious and easy to spot, so we're finding clicks that were masked by consonants and other "real" sounds.  This particular talent is exceptional (quick study, easy to direct, strong wind etc), so RX has been a lifesaver.

I'd call Spectral Repair a "poor mans" ReNOVAtor, but that would be selling it short, since it has so many other tools.  The batch tool and SRC are worth the price of admission (we still use Spark for the sound), but denoise and spectral repair are familiar and powerful tools that work as well or better than the competition.  The hum module is exceptionally powerful.  The declipper is interesting too, but I've not gotten a handle on it.

For careful restoration work, the application-based approach is fine, if a bit slow for the best quality (there's a huge range of quality here, and process times range from real time to silly-slow).  I can't wait for plug based versions for stuff like hum removal and a quick declick/declipping alternative to NoNoise.  Good stuff.

-d-
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MASSIVE Mastering

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Re: You really need to check this out... (noise removal)
« Reply #4 on: October 10, 2007, 11:34:00 AM »

Quote:

I can't wait for plug based versions for stuff like hum removal

The only thing I missed after selling my Waves license was X-Hum.  The best plug they ever made (IMO).  
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John Scrip
Massive Mastering - Chicago (Schaumburg / Hoffman Est.), IL - USA

TotalSonic

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Re: You really need to check this out... (noise removal)
« Reply #5 on: October 10, 2007, 11:59:45 AM »

I've definitely been looking for better NR/restoration tools than I currently have - but I wonder how the Izotope RX compares to the Wave Arts Master Restoration suite- http://www.wavearts.com/MasterRestoration.html - which has the distinct advantage to me in terms of work flow that it is already available in plugin form.

Guess I have a bunch of demoing to do in the next week or so!

Best regards,
Steve Berson

Dave Davis

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Re: You really need to check this out... (noise removal)
« Reply #6 on: October 10, 2007, 01:08:23 PM »

I think it depends on the material and task, Steve...

According to Izotope, many of the most sophisticated algorithms, esp the advanced settings in denoise and spectral repair, simply cannot work in plug-form at all.  There just isn't enough DSP in current processors for them to work in real time.  For reference: I'm running a very tweaky denoise process on some field recordings right now in RX on a Quad G5, 2.5gHz machine, and each 10 minute chunk takes about 30 minutes to complete.  This module has realtime settings, and those sound BETTER than Digi's BNR and DNR plugs out of the box, but the non-realtime versions are stunningly good.

For me the biggest issue is workflow, however, and while there are jobs like this that benefit from the extra DSP, most stuff is more mundane, so the eventual plug-based versions will make life a lot easier.  I've communicated with the developers about creating faster previews at lower quality, and I hope they give that some thought.  The real hang up in the current version is time between previews can be very long, so you forget what's what in between.  It's definitely still a 1.0!  But it seems stable, and does things others don't.

-d-
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Greg Youngman

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Re: You really need to check this out... (noise removal)
« Reply #7 on: October 10, 2007, 02:01:17 PM »

It seems that the "Declipper" module would be useful to fix about 98% of some mastering jobs I hear!
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Bob Boyd

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Re: You really need to check this out... (noise removal)
« Reply #8 on: October 10, 2007, 02:21:21 PM »

I agree this is a powerful and promising app.  The non-realtime NR can be quite impressive.  I need to spend some more time with the other aspects of RX.  

Two things I've communicated to them through the beta process are:

1. Implementation as a plug to be able to use it within existing sessions

2. I also think the user should be able to rebalance the noise estimate threshold (like NoNoise) or at least implement a filter section to act as a sidechain of sorts.  Or both.

So far, I'm still audibly favoring Saracon as an SRC but I think it was smart of them to include theirs making it a really flexible audio toolbox.

I looking forward to spending some time with it on clipped mixes and see what kind of results I can get.
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Bob Boyd
ambientdigital, Houston

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jdg

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Re: You really need to check this out... (noise removal)
« Reply #9 on: October 10, 2007, 02:37:16 PM »

just de-clicked some stuff, way better then anything i currently have
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john mcCaig
-Mothery Earworks Clarifold Audipure

turtletone

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Re: You really need to check this out... (noise removal)
« Reply #10 on: October 10, 2007, 03:00:41 PM »

why doesn't it support multi mono files?
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Michael Fossenkemper
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cerberus

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Re: You really need to check this out... (noise removal)
« Reply #11 on: October 10, 2007, 04:12:13 PM »

multi-mono (split stereo) support is anticipated for version 1.1.

izotope asked the testers if we had enough format support
for 1.0. i am sorry for not raising it. another tester did, but
not in time for this release.

rx 1.0 is not a full-on 2 track editor. and no matter how
inconvenient the lack of daw integration may seem,
the algorithms in rx were not previously available
anywhere.  in the advanced version, for example
the src's filter cutoff may be tweaked to
an extraordinarily fine degree. one may
split hairs with it if they wish. there is
a parameter for pre-ringing too.

as for the denoiser.  i was able to separate the drums from the bass...
then the client came up with the individual tracks... and it was
incredible how close rx came to that! taking out low level
broadband noise is child's play for the denoiser,
compared to what it can actually do. there
are no space monkeys, btw. the only
compromise one would need to
make is: processing time.

the declicker will act only on the samples actually containing the clicks.
the remainder of the signal will null with the source.

i have not been so impressed with the performance
a software app since melodyne.  

the declipper made the impossible
possible for me.  it was like a second
coming for some (unlucky, and then)
very lucky young band. nobody
will ever know how badly they
clipped their mixes.

jeff dinces

carlsaff

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Re: You really need to check this out... (noise removal)
« Reply #12 on: October 11, 2007, 11:14:08 PM »

Really fantastic. For $199, a no-brainer.

I had a client in this past weekend with a project where the guitar in the left channel was crackling badly on several mixes. Tried a bunch of things and got it to a tolerable place... but it was still pretty obvious and he was pretty dejected. He hadn't noticed it as much on his monitors, but it was plain as day on mine (the clarifying high-mid EQ in place had a bit to do with that).

RX took care of this problem beautifully. Client is ecstatic, as am I.

Alexey Lukin

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Re: You really need to check this out... (noise removal)
« Reply #13 on: October 13, 2007, 03:56:12 PM »

Dave Davis wrote on Wed, 10 October 2007 13:08

 According to Izotope, many of the most sophisticated algorithms, esp the advanced settings in denoise and spectral repair, simply cannot work in plug-form at all. There just isn't enough DSP in current processors for them to work in real time.

These are slightly different issues. Some of effects that are slow (e.g. Denoiser in mode "C"), can still work as plug-ins, they'll just run slower than real time.

Dave Davis wrote on Wed, 10 October 2007 07:38


I'd call Spectral Repair a "poor mans" ReNOVAtor

To me, Spectral Repair looks more like the extension of Renovator. Spectral Repair's "Attenuate" mode does very similarly to Renovator, but it also has other modes of synthesis.

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Bob Boyd

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Re: You really need to check this out... (noise removal)
« Reply #14 on: October 13, 2007, 06:02:11 PM »

Alexey Lukin wrote on Sat, 13 October 2007 14:56

Dave Davis wrote on Wed, 10 October 2007 13:08

 According to Izotope, many of the most sophisticated algorithms, esp the advanced settings in denoise and spectral repair, simply cannot work in plug-form at all. There just isn't enough DSP in current processors for them to work in real time.

These are slightly different issues. Some of effects that are slow (e.g. Denoiser in mode "C"), can still work as plug-ins, they'll just run slower than real time.


True.  There's still a lot of benefit to be had from RX being implemented as a non-realtime plug (i.e. AudioSuite).
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Bob Boyd
ambientdigital, Houston

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Look, I know it's mean.  But sometimes the end justifies the mean.
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