craig wrote on Wed, 05 April 2006 01:52 |
When using a mic on the beater side of a kick drum, some folks like to key it with the snare to minimize bleed...
It would seem that this works well for slower, less busy players, but if the drummer plays a lot of double pedal and/or hits every drum at least once every measure, is this even worth trying?
Anybody have any experience using this technique on a drummer playing a lot of double kick? Tips and tricks? Horror stories?
Thanks folks!
-craig
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I'm baffled as to how a ducker is going to help bleed. If you set up a ducker on the snare and key it with the kick, whenever the kick hits, the snare channel will duck and you'll lose your snare by the amount of decibels the ducker range is set at. Not often will a drummer hit snare and kick at the same time during a steady beat, but during rolls, chord changes or fortissimo outro's I wouldn't want my snare being ducked by the kick. If you put a ducker on a kick channel with the snare key-in, than every time the snare hits, the kick will be ducked, again during rolls, chord changes or outro's where the snare and kick are being hit together, your kick is going to be attenuated by the amount of decibels that are set at the range parameter.
If you want to eliminate snare out of the beater kick mic, a gate would be more appropriate, IMHO, set the threshold 1dB above the snare's loudest beat and you won't hear the snare bleeding in the kick track. This is much easier said than done as the snare is typically louder than hell in a beater kick track. If any kick beats are lower than the loudest snare beat, a gate won't work any better than a ducker. I wouldn't attempt to gate the snare out on the tracking, trying it after the recording is made, so that you don't cut out a weak kick attack. I typically don't mic the beater side, getting all that I want from the front side, with a 6 inch diameter hole cut into the front head. Everybody's milage varies though, it's important to try for yourself, everything you can possibly think of to get a good sound. Remember that almost all drum dynamics processing can be done after the recording is made with a greater margin of safety against accidentally gating or ducking out something that should have been recorded fully.